Vorstellung AH Hotkeys - Skyrim Hotkey Manager

Dieses Thema im Forum "[Skyrim] Modveröffentlichungen" wurde erstellt von Kleiner Prinz, 8. November 2014.

  1. Kleiner Prinz

    Kleiner Prinz Ratsmitglied

    AH Hotkeys - Skyrim Hotkey Manager by RealAntithesis

    User interfaces
    Added: 18/10/2014 - 01:32PM
    Updated: 08/11/2014 - 04:10PM
    Deutsche Übersetzung: bisher keine

    Dürfte wohl einer der interessantesten Hotkeys-Manager sein, die man für Skyrim findet.

    [​IMG]

    Download:

    http://www.nexusmods.com/skyrim/mod.../ajax/moddescription/?id=59171&preview=&pUp=1

    Features:

    1. Assign hotkeys to equipment sets (“Equip Sets”). Equip Sets can contain weapons, armour, clothing, spells, shouts, powers, scrolls, potions, food, ingredients and anything else that can be equipped (torches etc), including other Equip Sets.

    Examples:
    Weapon Equip Sets that equip different weapon or spell combinations;
    Armour Equip Sets that equip different armour and/or clothing load outs;

    2. Hotkeys can consist of keyboard keys (including numpad keys), mouse buttons and including any combination of alt, control and shift modifier keys. There is practically no limit to the number of hotkeys that can be assigned and Equip Sets created.

    Examples:
    Assign “1” to the flames spell, “2” to a combo lightning and flames spell, "5" to a healing spell etc; Alt-1 to a heavy armour set, Alt-2 to a town clothing set; Shift-1 to a one-handed weapon set, Shift-2 to a two-handed or ranged weapon set; Alt-Shift-Control-E to a combination of different items, potions, shouts, spells and other Equip Sets to equip and cast all at once etc.

    3. Weapons can be dual wielded when placed into both left and right hand slots in the Equip Set.

    Examples:
    Wield a dagger in the left hand and war axe in the right, or shield on the left and war axe on the right.

    4. Equip and/or autocast spells, scrolls, shouts and powers. Spells can be dual casted when placed into both left and right hand slots in the Equip Set, or combined with another spell in the other hand. Option to re-equip the previously-equipped items on completion of the autocast. Concentration type spells (flames, healing, wards etc) can be cast for as long as the hotkey is held down (or until magicka depletes or the spell is interrupted).

    Examples:
    Equip Sets to auto single or dual-cast oakflesh, flames, then sparks, and then re-equip whatever was equipped prior to the first auto-cast in the chain. All without entering the inventory menu.
    Autocast a ward spell to a 3rd or 4th mouse button to cast the ward when needed, auto-switching back to the shield/weapon in that hand when done.

    5. Drink potions or eat food or ingredients in an Equip Set. Option to either consume all at once (for a certain combination of effects) or consume only the first available. Consuming only the first available will allow the player to build a list of potions (and food) (optionally sorting from greatest to lowest magic effect or vice versa) and consume them one at a time (e.g. during combat) until there are none remaining.

    Examples:
    If there are three Equip Sets for health potions & health food, magicka potions and stamina potions (or any other type of potions or food), all ordered from highest to lowest effect, these potions can be consumed in order with each hotkey press. Or assign a hotkey to execute all three Equip Sets at once (in which case, the first available potion with the highest (or lowest, as desired) effect will be consumed from each Equip Set).
    If an Equip Set contains (in order): Restore Health Potion IV, down to Restore Health Potion I, a hotkey press will consume one Restore Health Potion IV. Subsequent presses will continue to consume Restore Health Potion IV until there are none left. Then the Health Potion III will be consumed, and so on, until the last potion in the list (Restore Health Potion I) is used up. If you pick up more health potions, then the Equip Set will start using them again depending on the sort order.

    6. Options to equip all items in an Equip Set, toggle all items in an Equip Set with previously equipped items, or step through an Equip Set
    equipping one item at a time.

    Examples:
    Equip all items: Equip a set of armour, amulets, boots etc.
    Toggle items: equip a lantern on an off (if the Wearable Lanterns mod is installed). If the same hotkey is used as Wearable Lantern’s light on/off hotkey (e.g. “L”), this can be used to both equip the lantern and turn on the light with a single key press. Presing the hotkey again will turn off the light and unequip the lantern (or if something was previously equipped in that armour slot, then “toggle” will re-equip that object instead).
    Equip one-at-a-time: a cycling set of weapons or armour sets can be set up, such as cycling through a range of bows and crossbows assigned to Equip Sets, or a range of different amulets etc.

    7. Organise Equip Sets into Groups to keep track of them more easily.
    The following groups are set up on installation: Armour Sets, Weapon Sets, Spell Sets, Potion Sets, Equip Sets. Any number of other groups can be added.

    8. Filter items to allow for easier searching for inclusion into Equip Sets. Items can be filtered by type (weapons, armour etc), magic effect and name. Also filter items by favourited status.

    9. Save the Equip Set database (a “Hotkey Set”) to a file in either the Skyrim Data folder or User folder. The database can be read back in to any other save file. Multiple Hotkey Set files can be saved (the user will be asked for the file name). The mod user configuration settings can also be backed up to a file and restored later or imported into any other save game.

    10. Other functions:
    Notification messages when equipping Equip Sets or items.
    Unequip left hand, right hand, and/or all other items (to only unequip, just don't add other items to the EquipSet).
    Equip Set File Menu options to create new Equip Sets, Revert changes, duplicate, delete or rename Equip Sets.
    Equip Set Options Menu to add all currently equipped items to an Equip Set or remove all items.

    11. All the above features are accessible through the SkyUI configuration menus.
     
    FROSTY10101 und Nessi gefällt das.
  2. Werbung (Nur für Gäste)
  3. FROSTY10101

    FROSTY10101 Bürger

    Der Mod fehlt eine Übersetzung, denn so voll durchblicken tue ich nicht, was die Mod so alles kann.
    Wenn man das erste mal ins MCM kommt, dann fängt die Mod zunächst einmal an zu scannen, was so alles im Favoritenmenü, und sonst wo, gespeichert ist.
    Keine Ahnung, was da noch alles gescannt wird, und zu was das gut ist.
    Vom Funktionsumfang sieht alles aber sehr vielversprechend aus.
    Aber wie gesagt, wäre eine deutsche Übersetzung sehr hilfreich.
    Mir fehlt leider die Zeit dazu, sonst hätte ich mich daran mal versucht.
     
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