Added option to choose between numbers and words to display spoilage state in your inventory menu.
Added option to reduce carry weight.
Slightly decreased hunger rate at all levels. Upon updating, hunger level will reset to 0 in the MCM.
Increased the decay rates of all foods.
Large Salt Pile consumption interval has been reduced to 48 hours.
You should no longer find spoiling food in locations where civilians live.
Fixed an issue where the widget's y offset value could become inverted. Upon updating, this value will invert as the fix is applied.
Fixed an issue where a food's spoilage state could fail to show in the inventory menu.
Fixed an issue where your followers' needs would fail to function.
Fixed an issue where eating an item could result in no effect if food spoilage was enabled.
Added support for Wyrmstooth, Ambrosia from Valhalla and Bon Appetit.